![]() Heals the player when successfully damaged a hostile mob. It is unimplemented in-game, but appears in the Combat Catalogue. It has the ability to spin, doing 18 damage 2 times a second. This weapon does the most damage of the Light Melee weapons. This weapon deals very high knockback towards mobs and increases the drop chances of items from mobs by 20%.Īny damage taken from mobs will be reduced by 40% if the player is holding the maple shield.Įvery four hits dealt to a hostile mob inflicts the slowness effect, causing the attacked mob to become slow. This weapon deals very high knockback and has a wide range. ![]() This was the first event weapon in the game. ![]() This weapon, after hitting an enemy or a player (without dealing any damage) a few (approximately 15) times, will start to increase its rate of attack from about 4 hits per second to 10 hits per second. ![]() This was the first weapon added to the game.ĥ2 HP - 130 HP (max speed without crits) ![]()
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